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・ Lara Baldesarra
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Lara Croft and the Guardian of Light
・ Lara Croft and the Temple of Osiris
・ Lara Croft Go
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・ Lara Davenport
・ Lara de los Infantes
・ Lara de Wit
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・ Lara Fabian discography


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Lara Croft and the Guardian of Light : ウィキペディア英語版
Lara Croft and the Guardian of Light

| publisher = Eidos Interactive
| distributor = Square Enix
| director = Daniel Neuberger
| designer =
| composer =
| writer =
| series = ''Tomb Raider''
| engine =
| released =
| genre = Action-adventure
| modes = Single-player, two-player cooperative
| platforms =
}}
''Lara Croft and the Guardian of Light'' is an action-adventure game developed by Crystal Dynamics and published by Square Enix for Microsoft Windows, PlayStation 3, Xbox 360 and iOS through digital distribution. It is part of the ''Tomb Raider'' series, but unlike previous games, the game does not carry the ''Tomb Raider'' brand and has a heavy emphasis on cooperative gameplay. In multiplayer, players take the role as either Lara Croft or a 2,000-year-old Mayan warrior named Totec. They must work together in order to stop the evil spirit Xolotl and retrieve the Mirror of Smoke. A single-player campaign mode is available that does not include the non-playable character AI following or helping Lara.
In the United States and United Kingdom, ''Guardian of Light'' was released for the Xbox Live Arcade on 18 August 2010; it was released a month later on 28 September for PlayStation Network and Steam. Though local cooperative was available at the initial release for all versions, online cooperative was later added. In North America, on 16 December 2010, the video game was released for iOS devices which included cooperative with Wi-Fi and Bluetooth options. The first downloadable content (DLC) map pack was released for free for a limited time.
''Lara Croft and the Guardian of Light'' was well received by critics. The Xbox 360 version of the game holds an average score of 85/100 and 86.36% on the game aggregate sites Metacritic and GameRankings, respectively. In September 2010, IGN listed ''Lara Croft and the Guardian of Light'' fourteenth in their top twenty-five Xbox Live Arcade titles of all time. Critics felt that the game was an excellent fit for Lara Croft.〔 ''Guardian of Light'' sold 98,000 copies on Xbox Live in its first six weeks,〔 and as of 22 August 2013, the game has sold more than 1 million copies on all platforms.〔 A sequel titled ''Lara Croft and the Temple of Osiris'' was released in 2014 for Microsoft Windows, PlayStation 4 and Xbox One.〔http://www.ign.com/articles/2014/06/09/e3-2014-lara-croft-and-the-temple-of-osiris-announced〕
==Gameplay==

Unlike previous installments of the series, which were adventure games with a virtual camera viewpoint, ''The Guardian of Light'' is a non-linear "arcade-inspired" action game with a fixed isometric camera, similar to ''Tomb Raider: The Prophecy'' for Game Boy Advance.〔〔 The game also features cooperative gameplay, and players can take control of either Lara or an ancient Mayan tribesman named Totec. Each playable character possesses unique weapons and skills. Like with some previous installments, Lara retains her dual pistols with infinite ammunition and a grappling hook, which she is able to use to cross gaps and which Totec can tightrope walk across. Totec carries spears which can be used both as a weapon and on the environment, for Lara to climb on.〔 Both characters carry unlimited "bombs" that can be dropped and detonated.〔 Tombs can be explored and some have "booby-trap puzzles" to solve.〔 The game does not have any loading screens once a level is started.〔
''The Guardian of Light'' may be played with a single player, and a second player may join at any time, whether online or locally.〔 In the single-player campaign the only playable character is Lara; Totec cannot assist and Lara has all the tools required along with new abilities to make it through her own unique adventure.〔〔 Puzzles and parts of the map are also different.〔 Creative director Daniel Neuberger said that this was because he did not want the player to get frustrated by having to rely on AI.〔 The campaign features eight to ten hours of gameplay.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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